Learning Design

Learning Design can be understood as closely related to ‘Instructional Design’ but from a learner’s perspective.

Standardisation in this area is a relatively new undertaking and aims to be neutral in terms of pedagogy.

In very general terms, learning designs are based upon a simple model whereby people engage in activities associated with specific resources. Therefore, Learning Design is as much about process as it is to do with content.

 

16 items in this category.

  1. Common Cartridge
    Category: Learning Design

    IMS Common Cartridge specification defines a commonly supported content format, able to run on any compliant LMS platform. The Common Cartridge combines three IMS specifications: Content Packaging, Question/Test Interoperability (QTI) and Metadata, with the IMS Tools Interoperability Protocol, which enables standards-based data exchange between learning management platforms and standalone learning tools, such as adaptive tutors or assessment engines. It enables both publisher-created digital assets and faculty-created digital assets to be exchanged among learning management platforms with an open standards-based interface to integrate the wide variety of custom learning tools available.

  1. Educational Modelling Language (EML)
    Category: Learning Design

    EML is a comprehensive notational system that allows one to codify units of study (e.g. courses, course components and study programmes), in an integral fashion. EML describes not just the content of a unit of study (texts, tasks, tests, assignments) but also the roles, relations, interactions and activities of students and teachers.

  1. IEEE Learning Technology Standards Committee
    Category: Learning Design

    The mission of IEEE LTSC working groups is to develop technical standards, recommended practices, and guides for software components, tools, technologies and design methods that facilitate the development, deployment, maintenance and interoperation of computer implementations of education and training components and systems. LTSC has been chartered by the IEEE Computer Society Standards Activity Board. Information on working groups, meetings, and publications is available from the site.

  1. IMS Simple Sequencing Specification
    Category: Learning Design

    The IMS Simple Sequencing Specification defines a method for representing the intended behavior of an authored learning experience such that any learning technology system (LTS) can sequence discrete learning activities in a consistent way.

  1. IMS Tools Interoperability (TI) Guidelines
    Category: Learning Design

    The IMS Tools Interoperability (TI) approach addresses demand for a reusable mechanism for integrating third-party tools with core Learning Management System platforms. Tools can add specialist functionality to the LMS such as assessment or discipline-specific teaching aids. The approach recommended greatly simplifies this task whilst also offering a Web Services solution equally applicable to Java and .Net implementers. The reuse of a commonly understood approach across tools will eliminate the need for bilateral solutions, thus focusing investment on adding value to the learner experience.

  1. ISTE Standards
    Category: Learning Design

    To adequately prepare our students for adult citizenship in the Information Age, computer-related technology must become a tool that students and teachers use routinely. This is one of ISTE's core goals. ISTE has consistently taken a leadership role in establishing standards for the effective use of information technology in education.

  1. LAMS Sequence Metadata Application Profile
    Category: Learning Design

    Metadata for learning objects, activities and sequences can be significant for learning design as they facilitate search, evaluation, acquisition and reuse. A Metadata Application Profile (MAP) consisting of 17 fields for Learning Objects (LO) and Sequences of Learning Activities (LAs), crafted specifically for the needs of the LAMS Community of Practice (CoP) is presented, justified and discussed. MAPs are sub-schemas of the amalgamation of standard metadata schemata for LOs, in this case LOM, DC and the metadata schema for sequences of learning activities used in the LAMS repository.

  1. LAMS Sequence Metadata Application Profile
    Category: Learning Design

    Metadata for learning objects, activities and sequences can be significant for learning design as they facilitate search, evaluation, acquisition and reuse. A Metadata Application Profile (MAP) consisting of 17 fields for Learning Objects (LO) and Sequences of Learning Activities (LAs), crafted specifically for the needs of the LAMS Community of Practice (CoP) is presented, justified and discussed. MAPs are sub-schemas of the amalgamation of standard metadata schemata for LOs, in this case LOM, DC and the metadata schema for sequences of learning activities used in the LAMS repository.

  1. Learning in an Online World: Content Specifications Framework
    Category: Learning Design

    The Content Specifications Framework is part of the documents supporting 'Learning in an Online World', the Ministerial Council on Education, Employment, Training and Youth Affairs (MCEETYA) action plan for ICT in schools. The Content Specifications Framework informs high level strategic considerations that underpin digital curriculum content development and procurement projects. It is centred on six overarching considerations: educational quality, design and re-use, useability, ownership, lifecycle and professional learning, and is viewed through three key decision making layers: the business layer; the educational community layer; the technical layer.

  1. Learning Material Markup Language
    Category: Learning Design

    The Learning Material Markup Language Framework is a flexibly adaptable and extensible family of XML markup languages for learning and teaching material (teachware). LMML provides sub-languages for various educational fields. LMML is used in universitary education, further education as well as company training.

  1. Reusable Learning Object Authoring and Delivery (RELOAD)
    Category: Learning Design

    RELOAD is a project based at Bolton Institute, UK, funded under the Exchange for Learning Programme (X4L). The project focuses on the development of tools that are based on emerging learning technology interoperability specifications. It is a partnership between the Bolton Institute and the University of Strathclyde. The primary aims of this project are to: facilitate the creation, sharing and reuse of learning objects and services enhance the range of pedagogical approaches realisable through the use of lesson plans.



  1. SCORM (Sharable Content Object Reference Model)
    Category: Learning Design

    A set of specifications and standards for web-based learning technologies, developed by the Advanced Distributed Learning Network (ADLNet). The Sharable Content Object Reference Model (SCORM) integrates a set of related technical standards, specifications, and guidelines designed to meet SCORM's high-level requirements-accessible, interoperable, durable, and reusable content and systems. SCORM content can be delivered to your learners via any SCORM-compliant Learning Management System (LMS) using the same version of SCORM.

  1. SCORM (Sharable Content Object Reference Model)
    Category: Learning Design

    A set of specifications and standards for web-based learning technologies, developed by the Advanced Distributed Learning Network (ADLNet). The Sharable Content Object Reference Model (SCORM) integrates a set of related technical standards, specifications, and guidelines designed to meet SCORM's high-level requirements-accessible, interoperable, durable, and reusable content and systems. SCORM content can be delivered to your learners via any SCORM-compliant Learning Management System (LMS) using the same version of SCORM.

  1. Technical specification: interactive whiteboard common file format
    Category: Learning Design

    This specification establishes a file format that can be opened, edited, saved and used across many interactive whiteboard applications, so that digital learning resources can be shared.

  1. Technical specification: interactive whiteboard common file format
    Category: Learning Design

    This specification establishes a file format that can be opened, edited, saved and used across many interactive whiteboard applications, so that digital learning resources can be shared.

  1. Universal Learning Format
    Category: Learning Design

    The Universal Learning Format (ULF) is a modular set of XML-based formats developed by Saba and based on woek done by IMS, ADL and IEEE for capturing and exchanging various types of e-learning data, including online learning content, catalogs of learning resources, certification libraries, competency libraries, and learner profile information.



Please Note

Some of the information accessible through this page is dated. It will be progressively reviewed, and where appropriate, revised.